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v0.1.0

YGO Progression

About the Game

In this game, players will progress through a series of phases each round. The objective is simple: build the strongest deck possible using the cards available to you and defeat your opponents.

As the game progresses, your card pool will grow, allowing you to improve your deck and refine your strategy.

Good luck, and may the best duelist win!

Ruleset

Phase 1

Ban Phase

General Rules

  • Bans are in Round Robin style.
  • The official ban list from the era being played must be used.
  • Last round place picks first.

Random Deck Ban

  • After all player bans are declared, each player must randomly lose 1 card from their deck.
  • A random number generator will be used to select the card.
  • The number generated corresponds to the card’s position in the player’s sorted deck list.
  • The selected card is immediately banned from that player’s deck.

Custom Ban Limits

  • There are 2 custom ban slots available in each banlist segment.
  • When replacing a custom ban, you cannot choose a card that already appears in another section of the ban list.
  • Custom bans must always occur each round.
  • If all custom ban slots are already filled, players must replace an existing custom ban with a new one.

Era Ban List Rules

  • The official era ban list cannot be modified directly.
  • The only exception: a card from the era ban list may be placed in the Unlimited section as a custom change.

Unlimited Section

  • The Unlimited section is reserved only for cards that appear on the era’s official ban list.
  • These cards may be placed into the Unlimited section as a custom ban adjustment.
Phase 2

Binder Phase

Selection Order

  • The round winner chooses first.
  • Selection order then proceeds 2nd place, 3rd place, and so on until all players have chosen.
  • Options 1, 2, 3, and 4 must be placed ahead of you in the overall placement order when resolving their effects.

Option 1 – Binder Removal

  • Remove 1 card from an opponent’s binder of your choice.
  • All copies of that card are removed from their binder.

Option 2 – Forced Trade

  • Force a trade of 4 cards total between you and another player. (2 cards from each player)
  • You must take the equal, or lower rarities in this trade.

Option 3 – Card Lockout

  • Choose 3 different card names.
  • The chosen opponent cannot use those cards in the next set/pack.

Option 4 – Gambled Removal

  • Remove 2 cards from an opponent's binder of your choice.
  • All copies of each are removed.
  • They get 2 Promo Boxes of their choice to open.

Option 5 – Binder Stack

  • Choose any card in your binder.
  • Increase that card to 3 total copies.
  • Cannot be higher than Ultra Rare.

Option 6 – Ban List Cards

  • Give yourself 2 cards currently on the Ban List.
  • Can be the same card twice.

Option 7 – Progression Series Promo Box

  • Open 2 Promo Boxes of your choice.
  • Both must be the same box.

Option 8 – Draft Pack

  • Choose any Yu-Gi-Oh pack from the entire game.
  • All players receive 1 pack from that set.
  • You receive 3 packs instead.
  • These are treated as draft packs.
Phase 3

Feature Phase

General Rules

  • This phase contains two rounds of feature rewards.
  • Depends which round you are on per set.
  • The round winner selects first.
  • Selection order then continues 2nd place, 3rd place, and so on.
  • No duplicates are allowed.

Round I – Promo Boxes

  • Choose 1 of the 5 available Promo Boxes.
  • Open the selected box and add the contents to your card pool.

Round II – Drafted Pull

  • Players may roll for a random pull from one of the following categories.
  • Each player receives 3 rerolls for Options 1–4.
  • Each player receives 1 reroll for Options 5–7.
Option 1 — Trap Card

Roll for a random Trap Card.

Option 2 — Spell Card

Roll for a random Spell Card.

Option 3 — Monster Card

Roll for a random Monster Card.

Option 4 — Extra Deck Card

Roll for a random Extra Deck Card.

Option 5 — Loot Box of Choice

Choose from the 5 Promo Boxes.

Special Round

  • After every 6 Mainline packs, each player chooses one of the following:
  • 5 Promo Boxes per person of their choice.
  • 5 Feature cards from a countdown pull of 4.
Phase 4

Draft Phase

General Rules

  • The Draft Phase is divided into two rounds for each pack release.
  • Round 1: Full Pack Opening.
  • Round 2: Draft Packs.

Round I – Full Packs

  • Players open packs from the newly unlocked set.

Standard Pack Release

  • If there are no special products between the previous set and the new set, use the following:
  • Normal Packs: Open 20 packs from the new set.
  • Chosen Packs: Open 10 packs of your choice from previously unlocked packs. Newest one does not count.

Special Product Release

  • If special products exist between the previous set and the new set, include them:
  • Special Packs: Open 20 packs.
  • Tins: Open 1 tin.
  • Structure/Starter Decks: Open 1 deck.

All cards opened are added to the player’s binder/card pool.

Round II – Draft Packs

  • Players perform a draft using unlocked sets.
  • Draft Packs: Open 20 draft packs of your choice.
  • Players may choose these packs from any previously unlocked packs.
  • 3 Promo Boxes.
  • 1 previously unlocked Tin of your choice.

All cards obtained during this round are added to the player’s card pool.

Phase 5

Deck Building & Dueling

Deck Building Rules

  • Players must ensure that all cards removed from their binder are also removed from their deck.
  • If a player uses a card that is no longer in their binder, it is considered an automatic forfeit.
  • The same rule applies to banned cards. Using a banned card results in an automatic forfeit.

Duel Format

  • All matches are played in Match Format (Best of 3 duels).

Tournament Structure

  • Opponents are determined randomly through a bracket system.
  • The tournament uses a Single Elimination Bracket.
Phase 6

End Phase Rewards

Placement Rewards

  • 1st Place: Receive 1 Promo Box of your choice.
  • 2nd Place: Receive 1 Drafted Feature Card of your choice.
  • 3rd Place: Receive 1 Card on the Banlist of your choice.
  • 4th Place: Steal 1 Card from a random opponent’s deck.
  • 5th Place: Ban 1 Card until the next duel is complete.